This post has been edited by Lets Gekiga In: 27 June 2004 - 07:05 PM
Emulators That Work Well On Zodiac... Let's keep a list for people to check.
#17
Posted 27 June 2004 - 07:20 PM
Lets Gekiga In, on Jun 27 2004, 07:04 PM, said:
Apps don't use DAA; devs use DAA to run apps that woudl require signign, that aren't signed.
So most things are signed and dont' need DAA, or they don't need signing. Only a few things are waiting to be signed, and they're held up by other things. Signing is fast, and DAA isn't needed by normal people or apps.
jeff
#18
Posted 27 June 2004 - 11:44 PM
skeezix, on Jun 27 2004, 02:20 PM, said:
Lets Gekiga In, on Jun 27 2004, 07:04 PM, said:
Apps don't use DAA; devs use DAA to run apps that woudl require signign, that aren't signed.
So most things are signed and dont' need DAA, or they don't need signing. Only a few things are waiting to be signed, and they're held up by other things. Signing is fast, and DAA isn't needed by normal people or apps.
jeff
Well, it's needed for LJZ.
#19
Posted 28 June 2004 - 01:15 AM
Lets Gekiga In, on Jun 27 2004, 11:44 PM, said:
skeezix, on Jun 27 2004, 02:20 PM, said:
Lets Gekiga In, on Jun 27 2004, 07:04 PM, said:
Apps don't use DAA; devs use DAA to run apps that woudl require signign, that aren't signed.
So most things are signed and dont' need DAA, or they don't need signing. Only a few things are waiting to be signed, and they're held up by other things. Signing is fast, and DAA isn't needed by normal people or apps.
jeff
Well, it's needed for LJZ.
Thats because of some LEGAL things clashing, the GPL license and one of the Tapwave licenses. Otherwise it would have been signed already. They are trying to work this out supposedly as we speak.
#20
Posted 28 June 2004 - 01:17 AM
SNES350, on Jun 27 2004, 08:15 PM, said:
Lets Gekiga In, on Jun 27 2004, 11:44 PM, said:
skeezix, on Jun 27 2004, 02:20 PM, said:
Lets Gekiga In, on Jun 27 2004, 07:04 PM, said:
Apps don't use DAA; devs use DAA to run apps that woudl require signign, that aren't signed.
So most things are signed and dont' need DAA, or they don't need signing. Only a few things are waiting to be signed, and they're held up by other things. Signing is fast, and DAA isn't needed by normal people or apps.
jeff
Well, it's needed for LJZ.
Thats because of some LEGAL things clashing, the GPL license and one of the Tapwave licenses. Otherwise it would have been signed already. They are trying to work this out supposedly as we speak.
When will it be finished, soon?
#27
Posted 15 August 2004 - 05:23 AM
#28
Posted 15 August 2004 - 05:36 AM
Endymion, on Jul 21 2004, 08:24 PM, said:
i heard that snes9x is terrible when compared to ljz.

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